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Author Topic: Top 5 Wood Coasters. GO!  (Read 15245 times)

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Offline Steve

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Re: Top 5 Wood Coasters. GO!
« Reply #75 on: September 14, 2009, 01:16:03 PM »
I meant when the ride had the loop. I need to learn to clarify my statements more :P


Offline B-mac

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Re: Top 5 Wood Coasters. GO!
« Reply #76 on: September 14, 2009, 02:34:51 PM »
Why did they remove the loop anyway?

Offline AV Matt

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Re: Top 5 Wood Coasters. GO!
« Reply #77 on: September 14, 2009, 06:26:58 PM »
There was nothing wrong with the loop itself. The trains were too heavy for the structure of the over-all ride, so they switched out the heavy custom Premier trains for lightweight Gerstlauer trains. The G-trains do not have the necessary restraints for inversions, so they had to remove the loop as a consequence.

Offline B-mac

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Re: Top 5 Wood Coasters. GO!
« Reply #78 on: September 14, 2009, 06:50:24 PM »
So why didn't they equip the harnesses to the G trains?

Offline AV Matt

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Re: Top 5 Wood Coasters. GO!
« Reply #79 on: September 14, 2009, 08:31:57 PM »
Because that would be too much effort. ;)

Not sure, really. They shouldn't have to add extra hardware (extra weight) to make the lapbars "inversion safe". An old Anton looper lapbar is about as simple of a restraint as you can get and I can't imagine it requires any heavy duty hardware.

Offline PcMan

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Re: Top 5 Wood Coasters. GO!
« Reply #80 on: September 15, 2009, 12:48:09 PM »

Not much for ranking but I do like pretty much the same coasters as AV MATT,Dan and Freesbiking
but add The Beast in there if they removed the trims.
many of the rides I haven't been on like Boulderdash,Avalanche,Thunderhead but I'm sure I would love them
Cornball Express grows on you and is very very fun to ride.

The Voyage I would say is my #1
I rode the Beast the Day before I rode the Voyage and compared the Voyage to what the Beast used to be like before the trims

I like El Toro but find it to short but you can ride it all day.

It took the Beast about 26 years for another coaster to Top its Style (runaway,terrain,Journey coaster) the being The Voyage lets see how long it takes to come close to these two.
PARK OWNERS LISTEN UP People love the Boulderdashs,Voyages,Beasts,THunderheads,New Mexico Rattler etc.  Tunnels,terrain,trees etc. oh my

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Offline B-mac

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Re: Top 5 Wood Coasters. GO!
« Reply #81 on: September 15, 2009, 02:30:33 PM »
So basically, a wooden caoster that runs through the woods at 60+ m.p.h.?

Offline AV Matt

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Re: Top 5 Wood Coasters. GO!
« Reply #82 on: September 15, 2009, 07:09:39 PM »
Airtime and laterals at every opportunity are more important than speed.

Offline B-mac

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Re: Top 5 Wood Coasters. GO!
« Reply #83 on: September 15, 2009, 08:24:56 PM »
With that too.

Offline AV Matt

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Re: Top 5 Wood Coasters. GO!
« Reply #84 on: September 16, 2009, 12:52:13 PM »
Record heights and speeds do not a great coaster make.

It's all about pacing, forces and the sense of being "out of control". Racing along the terrain through dense foliage and dark tunnels enhances the out of control sensation. Feeling the wood track beneath the car and not the sleek feel of steel enhances this sensation as well. Never giving the rider a chance to pause and catch his breath before the ride is over puts it over the top--block brakes and slow turns suck. And perhaps the most important part (for me anyway) is a great ending. So many coasters start off strong only to peter out before hitting the brake run.



Offline B-mac

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Re: Top 5 Wood Coasters. GO!
« Reply #85 on: September 16, 2009, 02:33:45 PM »
I should look deeper into Roller coaster tycoon then, They said the exact same thing you just did.

Offline themeparkrider

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Re: Top 5 Wood Coasters. GO!
« Reply #86 on: September 17, 2009, 07:21:55 AM »
Record heights and speeds do not a great coaster make.

It's all about pacing, forces and the sense of being "out of control". Racing along the terrain through dense foliage and dark tunnels enhances the out of control sensation. Feeling the wood track beneath the car and not the sleek feel of steel enhances this sensation as well. Never giving the rider a chance to pause and catch his breath before the ride is over puts it over the top--block brakes and slow turns suck. And perhaps the most important part (for me anyway) is a great ending. So many coasters start off strong only to peter out before hitting the brake run.

^What he said  :)
-themeparkrider-